DiSTI, a developer of 2D and 3D graphical user interfaces, and D2 TEAM-Sim, a training solution company have partnered to address the growing demand for high fidelity 3D virtual training solutions for the US Army and other Department of Defense customers.
The aim is to develop and integrate new interactive 3D content within D2 TEAM-Sim’s Distributed Instruction Framework (DIF) platform to allow rapid development and scalable delivery of multi-level interactive multimedia instruction. The use of one centralized content library will ensure standardization across the enterprise, maximize reuse, and simplify accreditation management with SCORM-compliant integration for both the Army Learning Management System (ALMS) and the Enterprise Lifelong Learning Center (ELLC). By combining the DIF platform with VE Studio content, course developers will be able publish courses that incorporate interactive 3D content without having to write software code and will be able to deliver the training at any time or place, and on any device.
John Lau, President of D2 TEAM-Sim, said, “Since the US Army has purchased our DIF platform, we have experienced increased demand for expanding the use of the platform with new engaging, interactive simulation relevant to the diverse training and learning objectives required by the army. D2 TEAM-Sim’s partnership with DiSTI will fill that gap.”
Joe Swinski, President of DiSTI, added, “We look forward to partnering with D2 TEAM-Sim to address the growing demand in the defense industry for 3D training curriculum. Over the past 20 years, DiSTI has developed technology and methodologies which dramatically reduce the time and cost of developing 3D training content delivered to desktop, mobile, and virtual reality devices simultaneously. By leveraging the DIF platform with VE Studio content, US Army course developers will be able publish courses that incorporate interactive 3D content without having to write software code and deliver the training to soldiers anytime, anywhere, and on any device.”